As the modelling has almost stopped and the texturing well on its way, Myself, Jenny and Rob decided to sit down and discuss the lighting issues for the jungle. The render pics below show some of the many stages of testing we have done so far.
Im really happy with the development so far, but im still only 90% sure that this will be the lighting for the final render, the dark shadows cast by the canopy above, the depth of the scene and the fog work really well... but it still needs something to bring it to life. I visualised it with large pockets of sunlight, its rays softly cutting through the environment fog, and will proberly incorporate jenny's butterflies that could flutter in the sun. These extras should really bring the scene life.
Me and Rob made the decision a week ago to stick with rendering using Maya Software, the main reason was time restrictions, with the submission date in a month we needed to be both productive and realistic. We're looking to try to create a Mental Ray Render look with basic Ambient, Directional and Spot lighting, just means that we have to be clever, instead of ticking render setting boxes! Once the project has been submitted, we will test out the environments using the Mental Ray Maya Plug-in, and possibly re-render our film for the degree show, but if everything goes to plan the original lighting should be really good anyway.
The lighting that I visualised in my head was a bright, dense and colour rich jungle, the dream environment to really contrast with the dark, dull real world scene at the start of the film, his dream is meant to feel like an escape from the emotionless world he lives and works in.
Im really happy with the development so far, but im still only 90% sure that this will be the lighting for the final render, the dark shadows cast by the canopy above, the depth of the scene and the fog work really well... but it still needs something to bring it to life. I visualised it with large pockets of sunlight, its rays softly cutting through the environment fog, and will proberly incorporate jenny's butterflies that could flutter in the sun. These extras should really bring the scene life.
Me and Rob made the decision a week ago to stick with rendering using Maya Software, the main reason was time restrictions, with the submission date in a month we needed to be both productive and realistic. We're looking to try to create a Mental Ray Render look with basic Ambient, Directional and Spot lighting, just means that we have to be clever, instead of ticking render setting boxes! Once the project has been submitted, we will test out the environments using the Mental Ray Maya Plug-in, and possibly re-render our film for the degree show, but if everything goes to plan the original lighting should be really good anyway.
The lighting that I visualised in my head was a bright, dense and colour rich jungle, the dream environment to really contrast with the dark, dull real world scene at the start of the film, his dream is meant to feel like an escape from the emotionless world he lives and works in.
Test Render - The lighting so far, produced by Rob, Jenny and Myself, created using one ambient light, simple fog and four spot lights to highlight the tv/sofa area and various parts of the deep jungle background to provide depth to the scene. (Maya Software, Render Time: 2mins 3secs)
Test Render - Developed from lighting in render below, produced by Rob, Jenny and Myself, decided that the canopy would proberly create a very dark environment as sunlight doesnt always reach the jungle floor. The render still above is obviously too dark, ends up looking very similar to the starting lounge scene, doesnt incorporate much life within the set. (Maya Software, Render Time: 1mins 42secs)
Test Render - Developed from lighting in render below, produced by Rob, Jenny and Myself. The Render shot above is too saturated and very bright, plus doesnt seem like it has any canopy, therefore light effects couldnt be used, almost gives an obvious fake CG feel to the set. (Maya Software, Render Time: 1mins 48secs)
Test Render - First Lighting Test produced by Rob, Jenny and Myself. Scene colour very saturated and ground texture too dark, alot of development needed. Ambient Light and a Directional Light. (Maya Software, Render Time: 0mins 52secs)
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